![]() ![]() Have you seen this before? Looks like I'm missing something so any ideas are most appreciated. Ld: symbol(s) not found for architecture armv7Ĭlang: error: linker command failed with exit code 1 (use -v to see invocation) "_OBJC_CLASS_$_PHPhotoLibrary", referenced from: So basically the iOS device can load the PNG, but it takes up quite a bit more memory. "_OBJC_CLASS_$_PHAssetChangeRequest", referenced from: "_OBJC_CLASS_$_PHAssetCollectionChangeRequest", referenced from: "_OBJC_CLASS_$_PHFetchOptions", referenced from: DateTime nowTime DateTime. Namely, it takes 250ms to load a 500x500 pixel texture. The following code highlights a very severe problem with the Teture2D LoadImage method. "_OBJC_CLASS_$_PHAssetCollection", referenced from: I am working on a project which downloads png files from a web server and loads them into a Texture2D for use. Undefined symbols for architecture armv7: I'm using Unity 2017.3 and Xcode 9.3 and get the following linker errors: I’ve copied my old code and for IOS i had a different path - cuz for System.IO. It works great on Android, but I'm having a problem in the linker phase on iOS. Okay, I’ve found out, that my problem was indeed path. If you are sure that your plugin is up-to-date, then enable Custom Proguard File option from Player Settings and add the following line to that file: -keep class .*, title: "Select single image", mime: "image/*") Can't access the Gallery, it says ": " in Logcat.On iOS, these files are stored in an internal directory that we have no access to (I don't think there is even a way to fetch that internal path). How can I fetch the path of the saved image or the original path of the picked image on iOS?.IMPORTANT: If you are targeting iOS 14 or later, you need to build your app with Xcode 12 or later to avoid any permission issues. Yes, you use the asset bundle API to load the texture from the asset bundle (You can load a texture2D in the exact way you load any other asset from an asset bundle. Supports runtime permissions (for Android M+) Prompt the user to pick images and videos simultaneously (available on Android 19+ and all iOS versions) Prompt the user to pick multiple images or videos from Gallery/Photos (available on Android 18+ and iOS 14+) Prompt the user to pick an image or video from Gallery/Photos Save your images/videos to the specified album in Gallery/Photos I'd like to share a native plugin that helps you interact with Gallery/Photos on Android & iOS. ![]()
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